Putting The Fun In Functional: Applying Game Mechanics To Functional Software


Google Tech Talks
January 29, 2009

ABSTRACT

In this session, we’ll review the psychology and system thinking behind game design, and learn how to use game mechanics to create an experience that’s. Website Design . . glass decanter . Door To Door . .

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9 Responses to “Putting The Fun In Functional: Applying Game Mechanics To Functional Software”

  1. rajatrocks says:

    My company, Bunchball, provides many of the game mechanics that Amy Jo describes as a web service that can be integrated into any site or application. If you’re interested in more info on this topic, we tweet whenever we find interesting examples of game mechanics in the wild, just follow “bunchball”.

  2. rajatrocks says:

    @mirwox:May be we should create a game of it :)

  3. iammani3 says:

    A game is a system in which players engage in an artificial conflict, defined by rules, that resuls in a quantifiable outcome. (from “Rules of Play”)The Sims is a structured experience with rules and goals that is fun. Games tap into our primal response patterns (reinforcement schedule: the frequency at which rewards are giving to make the subject give a response, the best being a unpredictable schedule – variable rate/intensitity).

  4. PuerinTheHunter says:

    If the skills are high and challenge low – boring game. If the challenge is high and skills are low – anxiety. When both are low and progressively higher – good flow of game. Social Media is player-created content, in a social infrastructure which has tools for sharing.

  5. PuerinTheHunter says:

    Game mechanism types:* collection (completing a set) of tangible things* earning points (given by the system or other players, with redeemable prizes, leaderboards) * feedback (so that the players becomes better)* exchange (taking turns, social exchanges, each player giving mutual feedback, trading, making allies, going back and forth, customizing interfaces, . . . )Trends:* accessibility (UI, devices, open APIs)* recombinant data objects (mash ups, customization)* syndicated

  6. PuerinTheHunter says:

    This was very useful for my game mechnics assignment, thanks a bunch :) +1 to social points lol

  7. PuerinTheHunter says:

    Will you resist a click? If you’re interested in earning some money please view my profile. So far I’ve gotten over $100. 00 in one week along with two Xbox 360 games. At least try it. :-)

  8. drporridge says:

    . Good day to all of my fellow Christians, firstly my apology for being out of topic. I came here to remind you people that the judgment day has started already. Please depart from cursing, smoking, violent entertainment, fornication, occultism, and for watching pornography etc. lest you be found not worthy to enter the kingdom of God in the Day of Execution. Thank you for your kind consideration. .

  9. When it comes to writing, some writers have it and others don’t. You have it, whatever “it” is. I think it’s talent. Great informational article!

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